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Faulty The Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #19 | 3.608 | 3.857 |
Overall | #23 | 3.508 | 3.750 |
Enjoyment | #25 | 3.474 | 3.714 |
Presentation | #37 | 3.474 | 3.714 |
Concept | #44 | 3.474 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Michal Holeček (me) - graphic design, David Holeček - code, Michal Drašnar - level design
Software used
Game Maker
Use of the limitation
Battery of the main protagonist is constantly running out
Cookies eaten
Me personaly, 4.
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Comments
Was fun, makes you think twice about which movements to make.
fun and engaging gameplay, nice puzzle designs too. good job!
Thanks
Oh, that's a neat idea - like sokoban, but you also have to keep in mind the distance you can travel, and can't view the entirety of the level at once. Makes you notice the presence of timer at all times.
Cool visual style, though the blurry text stands out a bit.
There was a bug where I was able to drive through a box, and then get it stuck underneath me (Windows version), but that didn't ruin the level.
Great level design btw! The levels felt "just right" - hard enough to pose a challenge, but not hard enough so I would get stuck.
Sad there was no audio.
Thank you very much, appreciate it.
I would have liked some music and sound effects, but fun game to play after all! ...And very hard for me XD
Wanted to do sound effects and even original music but it was last on the list and for us, there was no more time for that. Maybe in some afterjam update.
Anyway, thanks.
Since it is a puzzle game, I would only drain battery when Faulty moves. Cool concept!
It was suggested by my brother (he did the code) but then it would lose the timer for me. And I wanted to it puzzle and kinda skill based at the same time. Thanks.
Btw, try Helltaker, it's kinda that kind of puzzle.