Love the concept and art! The staging with the dragon in the center of his lair as you walk around him, the camera slowly moving around is a great design choice. Really makes it feel tense and not wanting to wake him. Really like the creative spin on the this kind of aiming arc-trajectory game. Would love to see the dragon animated so you can SEE the threat of him starting to wake up (and the scary part when he wakes up!)
A few slight technical issues around the hit box detection to pick up loot. Sometimes I felt like I clicked it, but it didn't register. The hardest thing to click was ironically the Continue buttons at the bottom of the screen. Not sure what was preventing me from clicking but it took a LOT of clicks and only seemed to work when I went full-screen. But not a big deal. The game itself worked just fine. The physics were good and it was funny how careful I was being, yet how clumsy meowington was with his bouncing backpack. I was surprised when I saw gold coins starting to pop out of his pack when I had it really full.
Really excellent game!!
Leave a comment
Log in with itch.io to leave a comment.