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A jam submission

Philosopher's Stone!View game page

An Alchemical Fiasco!
Submitted by GigglesandGlasses — 2 hours, 46 minutes before the deadline
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Philosopher's Stone!'s page


CriteriaRankScore*Raw Score
Game Design#33.8003.800
Respect of the limitations#44.8004.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2- Giggles and Glasses

Tools used
Unity, Adobe Illustrator, FL Studio

Cookies eaten

Difficulty of jam
It was challenging, but we had a great time!

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Cool game! I really like the action and the speed of the game. But at the same time I was racking my brain to remember how to fight off the baddies and not grow them. Frustrating. But at the same time it makes the game interesting. The pacing is just a little too fast. Nice work! 


Thanks for the feedback and taking the time to do a video! 

The "Compass" is just a visual reminder of which arrow keys change the stone to which element.

We are glad you enjoyed your time with the game!


Nice job building in so many interactions! I like how the wrong attack transforms the enemies. Makes it tricky to keep it all in your head.

The controls were really novel too. Great work!


Thanks so much for the feedback!


Really good, I achieved 420 points, I liked the transformations, it took a while to learn the rules and I hate the cloud, good job congratulations.


Thanks so much for the feedback!

We are glad you enjoyed it, and great job on your high score! 

Also we apologize on the clouds behalf :)