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Island Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #45 | 3.130 | 3.500 |
Concept | #49 | 3.354 | 3.750 |
Use of the Limitation | #56 | 3.242 | 3.625 |
Overall | #57 | 3.019 | 3.375 |
Presentation | #82 | 2.348 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
14rry
Software used
Game made entirely in the Pyxel engine and VSCode.
Use of the limitation
The roads and player movement are constrained to a grid. Also the traffic lights were inspired by gridlock.
Cookies eaten
No cookies but I did have a snow cone.
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Comments
Interesting concept but I think it turned into button-mash galore xD
It would be good to have any visual indicator at the moment when turning is possible, so the player has some feedback to practice their timing with.
Heeey this concept is really cool. Super funny and a really nice idea.
Only have to say, that getting it into a central road is kind of a button mash, often miss a road for no reason and than its sad because one could have made it to deliver the food but the input doesn't allow it.
My high score
This game is super cute! Really simple but also really fun! I feel like there's a ton of potential with such a simple and fun concept! Great work!
Super fun arcade style game that would have felt at home on an atari. I really liked it. I have no feedback, its good, its clean, it sounds great, and it captures my hatred of stoplights perfectly haha
Really liked the game! Pretty addicting and fun, congrats! :D
Nice Concept, the traffic lights are a nice idea. Cool game!
Fun and striate forward game. really liked the "car" speeding up making turning harder on the longer roads