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Solar Soldier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #46 | 1.633 | 2.000 |
Enjoyment | #51 | 1.633 | 2.000 |
Overall | #51 | 1.531 | 1.875 |
Concept | #54 | 1.633 | 2.000 |
Presentation | #56 | 1.225 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
20083540 & Olivalu
Software used
Unity
Use of the limitation
The enemies learn from one anothers deaths. An enemy killed by a bullet will cause other enemies to increase their defence stat of bullet, and vice versa sword. This is to encourage the player to not always use the same kind of weapon, and also incorporates the limitation into the game.
Cookies eaten
2 pots of pringles (1 Sour cream and onion, 1 texas barbeque), 1 bar of chocolate, 2 2litre bottles of cola, and a pack of jammy dodgers.
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Comments
This worked nice so far, could not find any bugs or sth. Good job. A bit more graphics (at least a little bit more exciting placeholder than squares) would have been nice :)
Interesting concept, but I struggled to really master it very well. Loved the sun and moon sprites on the title screen, but was left a bit disappointed by the graphics through the rest of the game. A great starting place for future development though! Nice job :)
The attack binds are a bit weird i thnik, but cool concept