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10s on the moon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #172 | 1.871 | 3.500 |
Concept | #184 | 1.871 | 3.500 |
Overall | #194 | 1.537 | 2.875 |
Presentation | #203 | 1.336 | 2.500 |
Enjoyment | #213 | 1.069 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, Me and Omin
Software used
Python(Ursina), chipTone on itch.io, beepbox and blender
Use of the limitation
you have 10s of oxygen
Cookies eaten
1^100
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Comments
It's pretty cool how you managed to make me stress with just walking! I managed to leave the moon, so I'm happy :D
What's weird is that the first bottle of oxygen is the hardest to grab, then it becomes gradually more and more easy as time passed, to the point where I optimized time by grabbing all my bottles at the last second. The golden pad and the rocket arriving where good elements that added some stress back and made the end of the game tense, which is good. Maybe you should make sure that not too many bottles are in the world at the same time, all the while making sure one is always in reach.
Good job!
I guess I wouldn't survive.