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Hell's Labyrinths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #22 | 3.250 | 3.250 |
Presentation | #36 | 2.750 | 2.750 |
Use of the Limitation | #36 | 2.750 | 2.750 |
Overall | #38 | 2.750 | 2.750 |
Enjoyment | #43 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 Ragnar Dragonson
Software used
Unity, Mixamo, ChromMusicLabs, Blender
Use of the limitation
Levels based in the 9 rings of hell, as well as trying to create a hellish time for the playing using the camera
Cookies eaten
8
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Comments
Little big weird on the movement/camera, but the idea is solid.
The run was very goofy, made me stick around. The game was a little too difficult though, since the player can't make actual 90 degree turns, so after a while you have to zig-zag through corridors, which isn't the most enjoyable. Good work :)
Hey! We both made maze games :)
Not gonna lie I couldn't play more than 5 minutes because the camera made me really dizzy.... But it definitely was effective in making the game hell-ish. The music fit the game well too.
Eyyyy, yeah i gotta admit it was a bug but thought heh ill use that as a feature 🤣. Thanks used music labs to generate it. I'll make sure to check yours out soon!