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Escape the Cult's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #151 | 1.687 | 2.667 |
Concept | #161 | 1.687 | 2.667 |
Use of the Limitation | #168 | 1.054 | 1.667 |
Enjoyment | #169 | 1.265 | 2.000 |
Overall | #171 | 1.423 | 2.250 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jason Turner
Software used
Godot
Use of the limitation
The player uses the shotgun to kill cultist and use their spirits to unlock doors.
Cookies eaten
12
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Comments
Any ghosts don't seem to spawn and you can't really see when the cult members are going to rotate and you published it a very weird way that you need to download both the files and put them to folder, so you should just publish a zip that has both of them and was this inspired by Cult Of The Lamb
Your game looks really fun, but unfortunately it doesn't load, i just get a godot error window pop up saying
"Error: Couldnt load project data at path "." . Is the .pck file missing?
If youve renamed the excecutable, the associated .pck file should also be renamed to match the excecutables name"
I have no experience with godot so i might be wrong here, but i think you just uploaded the .exe file and not the whole build folder (as a .zip probably) containing the files the game needs to run :(
Hope this can be solved in time, if it gets fixed let me know and ill play it
Hey thanks for letting me know about the error. I just uploaded the pck file so you should be able to play if you download it too. Also make sure both are in the same folder.
thanks! it works now, I really like the art style of this game, the characters look cool and i like how its like 2d characters in a 3d world, that works pretty well :D Its a cool concept to kill the cult members and lure the ghosts into the vaccum
The game over screen made me laugh the first time i saw it, but i would add an option to skip the tutorial because when you die you have to watch the whole thing over again and it can take a while
Thanks for playing, I'm glad you enjoyed it. And yeah, I'll definitely add a skip option to the tutorial.