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Shawawofi*'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #3 | 4.250 | 4.250 |
Overall | #4 | 4.208 | 4.208 |
Presentation | #4 | 4.333 | 4.333 |
Use of the Limitation | #5 | 4.500 | 4.500 |
Enjoyment | #7 | 3.750 | 3.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Axi (that's me!)
Software used
Unity, Blender, Clip Studio Paint, Photoshop
Use of the limitation
Well, uh, everything operates on a grid-based system, be that placement of tiles, corruption spread, or fish movement.
Cookies eaten
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Comments
Unique game, clean UI, the blasphemy mechanic is interesting from an emotional point of view as well.
Some useful feedback: It took me quite a while to understand that the blocks I was placing had a different pivot every time and at the beginning it was kind of frustrating not to have a “restart” button and just having to skip if I messed up.
But these are not major issues, it’s still a very good original game, also congrats on going solo! :D
Thank you! Especially glad about the way you feel about the blasphemy mechanic
And yeah, not being able to rotate the pieces alongside the pivot is definitely an issue - sadly my code was such a mess by the time I realized this could be a good addition that I think it would've taken far too long to implement, haha
There are restarts in freeplay if you tried that - admittedly still not sure how good of an idea it was to prevent restarts in normal play, though! Think it adds to the narrative of Sharki getting angry, but it's definitely understandable that, well, the player would also get a little frustrated
Thank you for the feedback! And thank you, should probably try to work in a team sometime as well haha
I instead think that not being able to rotate the pieces is a very good idea!
I wouldn’t add a rotation function, otherwise it’s less of a puzzle. It just took me a while to realize there WAS a pivot, I thought they auto-rotated to the correct point, but I think I was just tired myself xD
My discord tag is Regoli#5938, text me there and we could keep in touch for the next Jams! :D
Hmm, yeah, that's a fair point! It does help up the difficulty, but I have noticed that the people who playtested it were confused by the pivot the most (it used to be even worse)! ,,,point of improvement
And I'll send you a request! Unsure when I'll have time for another jam due to my studies, but feel free to hit me up whenever you feel like jamming
Thank you! Glad you liked the graphics despite the simplicity (or maybe that's a good thing!)
Amazing game I liked the idea
Thank you!
Good game, the sound is very calm, its presentation is very simple and great, congratulations.
Thank you! I'm glad you enjoyed the simplicity, was definitely something I was aiming for!
The game is very calm and peaceful, I would immerse myself in it on consoles, the design of the game is amazing, and I want to listen to music separately from the game
Thank you! Glad you liked it, I'll probably see if I can put the music up for download on the game's page when the jam ends, don't know if changing anything to it now will mess up anything for the jam!
If you are still interested, I have put the source code on GitHub!
https://axidragon.itch.io/shawawofi/devlog/436811/github-source-code
This game is Rated B - for Blasphemy!
Well - I had some nice feeling at the beginning but ... somehow... the Game has a interessting twist xD
Well made!
Thank you!
Glad you enjoyed the twist - that's what I personally think is the best part of my game, haha
Chill and also kinda sad! I tried hard to save the poor fish from the oncoming sludge but they were always doomed ;( I got a little "blasphemy" option at one point and pressed the B button but nothing happened? Not sure what that was about. Really neat concept and usage of the limitation!
Agh, I forgot to implement something like that!
,,,let's just say you'll need to be hovering over an occupied space on the board, and maaaaybe it could help save the fish!
Glad you liked it regardless though!