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A jam submission

Shiro´s NightmareView game page

Submitted by BotellaDeRon
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Shiro´s Nightmare's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#802.6883.400
Concept#922.8463.600
Overall#942.5693.250
Use of the Limitation#962.3723.000
Presentation#992.3723.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2. My brother and I

Software used
Unity, Visual Studio and Photoshop

Use of the limitation
By making each attack cost you some of your lifes

Cookies eaten
I did´t eat any, my brother at least 10

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Comments

Submitted(+1)

I wish there was sound or music or something! 

interesting idea, though kind of punishingly difficult.

Developer

Thanks for playing our game! :D

Yeah, it would have been great to add some music or sound effects but we couldn't make it on time. We'll make sure to add something next time :))

Other people also complained about the difficulty so we'll also pay attention to that. Thanks for the feedback <3

Submitted(+1)

I got to 254!

I loved this game. The concept is very cute-- I've heard that are scared of cucumbers b/c they're evolutionarily primed to be afraid of sneaky snakes which look similar. 

The strategy of having to double back in order to attack and avoid the health cost of jumping was very clever. Makes you choose judiciously when to use which move in exciting split second decisions.

The character design and level design was very cute and funny, especially the rocket pickle, and it meets the limitation well. Nice work!

Developer

Thanks!! I am happy that you enjoyed it :D

I am also glad that you liked the idea of the two different attacks, I wasn´t sure if it ended up being a good idea or not.

I also think the art is very cute and I laughed a lot when my brother showed me the rocket pickle :))

Thanks again for playing our game and rating it. We really appreciate it <3

Submitted(+1)

This was fun.

I think if the pickles were programmed to spawn in 3s so if i jump at the right time I can get my health back.

I was also unsure why I would ever move down it would only ever kill me? I personally would of changed it to the W key. That way you could move increase your upward velocity mid air to jump at different angles. That way you could set up the pickles to spawn in 3s at different angles presenting more of a skill based experience. 

That being said the animation for the cat was really good and the art style was cohesive. Well done!

Developer(+1)

Thanks for the feedback!

I really liked your idea of making it a bit more of a skill based game.

I'll definitely try it out to see how it ends up.

I'm glad that you liked the art of the game.

My brother worked on it and I also think he did a pretty good job :))

Thanks again for everything!

Submitted(+1)

hard

Developer

Yeah, I think you're right.

I didn't realise about it because I got used to the game while making it.

I'll make it a bit easier as soon as I can.

Thanks for playing! :)

Developer

Run from a giant pickle while killing flying ones.

Attack and move with A S D

Attacks cost life!

killing enemies heals you