Fun! Pretty nice visuals, too. I've had some issues with mouse-based movement though, and got stuck in the corner several times:
Cool idea with the whole "shooting your body parts" thing, seems promising!
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #75 | 2.806 | 3.000 |
Presentation | #84 | 2.673 | 2.857 |
Enjoyment | #90 | 2.539 | 2.714 |
Overall | #92 | 2.706 | 2.893 |
Concept | #93 | 2.806 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Iotagamer69: Designer, Coördinator, SpeedyCodes: Programmer, Wimser_Rat: artist
Software used
Unity, Visual Studio, Asesprite, Photoshop
Use of the limitation
Health and ammo are inherently tied together.
Cookies eaten
Zero B-)
Fun! Pretty nice visuals, too. I've had some issues with mouse-based movement though, and got stuck in the corner several times:
Cool idea with the whole "shooting your body parts" thing, seems promising!
We put a restriction on turning quite late into development, so that you can't take turns that are top sharp. We hadn't the time to really test/bugfix this, so it makes the movement quite unresponsive. (One of) the problems is that when you try to take a turn too sharp, instead of taking the sharpest possible one, it just doesn't turn at all. I'll try to get it fixed before the end of the rating period.
Cool game! Interesting core mechanic and pretty addictive. The movement can be a bit hard to control at times.
Damn pretty fun game and really stands out from the rest but kind of a shame no one is seeing your game
you should rate and comment on other peoples submissions so yours gets more exposure
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