The setting and forcing the player to stop their movement brought a lot of tension to the game which made it more compelling. Well done
Play work
Gourmet Supply's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #140 | 2.777 | 3.000 |
Enjoyment | #185 | 2.315 | 2.500 |
Overall | #185 | 2.430 | 2.625 |
Presentation | #196 | 2.315 | 2.500 |
Concept | #216 | 2.315 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Eva Enta
Software used
Unity 2021.3.1f1, Visual Studio 2019, Paint.NET
Use of the limitation
You have to feed an army, and armies always have strict schedules. Thus, to win, you must deliver food in time. There is an in-game timer that fails you after 2 minutes have passed.
Cookies eaten
During development per se: 0. During the time between the start and the end: sub-10.
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