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Cyroberyl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #47 | 3.549 | 3.833 |
Overall | #55 | 3.549 | 3.833 |
Concept | #57 | 3.703 | 4.000 |
Presentation | #63 | 3.703 | 4.000 |
Enjoyment | #85 | 3.240 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
Unity
Use of the limitation
You have a warmth meter, meaning you have a limited time between campfires.
Cookies eaten
0
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Comments
Nice work on it ! Maybe you should but a air control when we are falling. I think the character is falling too quickly
Nice work on this! I wish there was a bit more feedback to anticipate when a block was about to jump walkable. Took me a bit to figure out the timing (through trial and error). Really liked the puzzle-y element to your game!
Probably the best platformer from this jam I've played. Movement feels really good, but maybe a little too slippery sometimes. Art is magnificent!
i love the concept here! the jumps were extremely forgiving, so the platforming was pretty chill. only complaint i have is that the timer blocks aren’t immediately clear when you first encounter them — the bloom already makes them look pretty light, and you’re not likely to be going slow enough to see them switch before you have to jump on them. maybe having an “intro” to that mechanic with timer blocks above a nice warm safe spot would be useful
This concept was AWESOME! I love the idea of the cold-blooded frog having to find warmth to survive:) I think the platforming was too difficult though, I had a hard time with the second level because of the timing. I think having the challenges be a bit more forgiving would help alot. I loved this submission!:)