Play Down The River
Down The River (GameJam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #41 | 3.222 | 3.222 |
Enjoyment | #55 | 2.667 | 2.667 |
Overall | #68 | 2.528 | 2.528 |
Use of the Limitation | #78 | 2.000 | 2.000 |
Concept | #88 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1: MadeByMilan
Software used
Unity, C# / Visual studio, Blender, affinity photo
Use of the limitation
The enemies (barrels) are finite, there are not infinite enemies
Cookies eaten
not many cookies eaten (maybe 3), but at least 10 easter eggs
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Comments
Super cute 3D! It felt a bit short but otherwise is a nice entry.
Good graphics, the game could be better with moving the boat or the environment.
The graphics are cool! The game is too short, add more levels.
The boat is cute and the 3d models are pretty neat for such a short span of time.
it would have been nice if the boat actually moved forward while playing. The implementation of the limitation also doesn't seem justified here.
All in all not bad!
The models are good, the water shader is cool, but the game is too generic, you could have added a parallax effect and some particles to the boat and it would look much better, you could have also added other kind of obstacles or maybe power ups, the idea is too simple, when you are participating on a game jam you should thing about something original, use your imagination to create something unique, that's what art is about.
If you keep practicing you'll get better results, and you also ate some cookies so the game is not that bad.