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A jam submission

When Pigs SkyView game page

A very rushed and unfinished blocky platformer for the minecraft jam
Submitted by PelicanPolice — 1 day, 29 minutes before the deadline

Play game

When Pigs Sky's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#33.7503.750
Overall#73.0003.000
Coolness#92.9172.917
Theme#123.1673.167
Fun#162.1672.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Great game! I was a little annoyed that u can't open chests, and sometimes there are parts of the map you can't reach, but otherwise amazing graphics, and nice job making the movement feel smooth.

Developer

Thanks for playing! I'm glad you enjoyed the smoothness of the movement, I probably spent a little too long on that, and not enough time making things like chests openable.

Not being able to reach some parts of the map is a lack of time and a downside of random generation!

Do you have any other feedback?

Submitted
Deleted 2 years ago
Developer

Thanks!

Submitted(+1)

Beautiful art! The generated worlds are interesting though on the small side or empty at times.

Developer(+1)

Thanks for playing! I'm happy to hear that you liked the art. 

The reason for such small worlds is that I didn't add any sort of chunking so I didn't want to risk too many blocks at once causing slowdowns on some people's computers.

And empty worlds is a bug, of course!

Do you have any suggestions, aside from fixing those two things?

Submitted

I can't really think of too many other suggestions. What's currently there seems polished enough to me as is.
Visually you could probably add quite a bit, a couple of grasses and ferns here and there, clouds on multiple layers, ...
The layered backgrounds give the worlds great a sense of vastness that I think you can exploit further if you wanted to.

Developer

Very true, more things in the world could definitely add some depth, especially in the parallax background! 

Thank you for the feedback!

HostSubmitted

Cool generation system and nice graphics. Not sure how to play though.

Map always generates empty in the HTML5 version for me

Developer (1 edit) (+1)

Thanks for playing, and also trying out the downloadable version! I'm glad you liked the generation system, I'm quite proud of it, I came up with it last second. Time pressure really does force you to be creative!

As far as I'm aware, both the HTML5 version and the exe can spawn you underneath the map. But if you had a free moment, would you be able to leave the HTML5 version open in a tab for a bit, and tell me if it really never does spawn a world for you? (Incase it's affected by hardware).

Unfortunately,  I noticed the spawning in the middle of nowhere happening last minute when I added randomize() to the beginning of the code and suddenly, this error started happening. It was too late to fix it so instead, I just added code that automatically restarts the game if you fall out the world.

As for not being sure how to play, there isn't really anything to do other than explore, I'd barely even finished the art by the end of the 24 hours, as you can probably tell (some things without outlines, weird placeholder graphics around the place, etc). 

Did you have any feedback?

Oh, and how long did world generation take for you?

HostSubmitted

In HTML5 it generated empty three times so I assumed it was broken, but it worked in further testing!
Generation takes about 4-7 seconds for me.

As for feedback, it looks like a good base for a game, just needs some more content!

Developer(+1)

Amazing, thanks for checking that! That's good to know. 4-7 seconds is about what I have too.

I completely agree it needs more content. Thanks again for playing and the feedback!

A bit slow on generation and every so often would generate nothing below me. However I absolutely love that art style, it's adorable.

Developer (2 edits)

Thanks for playing! I'm happy to hear you liked the art, despite it being half finished. How long did it take to generate the world for you? For me it was about 2-3 seconds. 

Yeah, I noticed the spawning in the middle of nowhere happening last minute when I added randomize() to the beginning of the code and suddenly, this error started happening. I unfortunately didn't have the time to fix it! Instead, I just added code that automatically restarts the game if you fall out the world.

Do you have any suggestions/feedback? Other than maybe reducing the loading time ;)