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Yeti vs. Bats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of prerequisite | #6 | 3.418 | 3.625 |
Controls | #7 | 2.711 | 2.875 |
Enjoyment | #11 | 2.593 | 2.750 |
Overall | #12 | 2.848 | 3.021 |
Use of theme | #14 | 3.064 | 3.250 |
Concept | #16 | 2.828 | 3.000 |
Presentation | #22 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- you could potentially add more enemies with different methods of killing them instead of just sticks
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Comments
The game was really enjoyable and fun to play! The stick throwing animation is also really smooth. You can also add a game ending screen, if the character kills enough bats. Otherwise, great submission!
Nice use of the same mechanic - the stick - for warding off the bats and lighting the fire. Gives you that low-level anxiety :')
Neat. Curious if there is a way to chase the bats off?
Thanks! If you throw a stick at the bat, the bat should disappear, if that's what you mean?
Thank you. Either you forgot to put that in the explanation or I missed it. I personally found swapping between Space and mouse click a bit complicated, especially since I'm using a touchpad instead of a mouse, but I see why you needed a mouse click with having to throw sticks at bats.
"Throw sticks at the bats." actually shows up in the tutorial text after "Bats will damage your campfire." but it's possible to miss if it's outside your view.
Yeah, I can see that some tweaks could be made to the controls. Maybe left click will suffice for both the throwing and picking up.
Very enjoyable game! Cute arts and nice sounds and mechanics!
At the end, there are a lot of bats, is it possible to reach the end of the game? I'm curious about what happens when the bar is filled up.
And I missed a "Try again" button after the Game over.
Thanks! Some bat sounds were actually missing which I recently patched.
Yeah, once a summoner screeches, the number of bats can get overwhelming. Maybe the lack of sound made the summon mechanic unclear? If you knock them out consistently you should have no problem. I actually made some minor balance adjustments but I don't know if that makes it much easier.
Nothing much happens after the bar fills up lol. The bats stop spawning and you win.
Hope to add a "Try Again" button at some point, maybe post-jam. Thanks for playing!