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A jam submission

Wick: The Hot FootView game page

Platform as a great ball o' fire
Submitted by Yaki (@Yakibomb) — 1 day, 15 hours before the deadline
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Wick: The Hot Foot's page


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Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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good idea but not that nice.


My main issue with the game is how slow it is in general. Not only does the character move quite slowly, but the cutscenes and text boxes are also very slow. The character also really loves to clip out of bounds, especially near corners, and the game has a huge lag spike when the music loops. This is probably because this game uses a very old engine from 1998.

Aside from all that, the story concept, and how it is supposed to be an alternate story from Yoshi's Island, is quite clever, and I'd really love to see more of Wick if the engine can be updated to a newer, different one. The idea of burst flight by holding down to build up power, and using that power to fly while in mid-air is quite fun to control, even if the controls can be very complicated during the first few minutes.

Overall, the gameplay is very slow, and boring to have some fun with, but the idea is quite great, and could be executed quite well in a potential sequel!

Deleted 2 years ago

Hi, thanks for commenting.

Yeah, it makes sense why it doesn't make sense there is a charge  for the dash.

If I remember correctly though, the original approach was to add more abilities that used the CTRL key, and they would've overlapped with the dash ability. I just forgot to change it in the end.


I've noticed a couple of things when playing the game: when you attempt to restart the game, it crashes. Same thing happens after reaching the red door in the tutorial. (Happened on Windows 8.1)

Developer (2 edits) (+1)

Hi. and thank you for the reply.

Yes, this game does crash, unfortunately. It's not a compatibility issue, it's just because The Games Factory 1 is so old,  it just... falls apart when loading or reloading a level. I do have one idea on how to fix it... might need to try it in the next version.

(and in case you're curious, it's just copy+pasting the level assets plus all the events and putting it into a clean frame)

You're welcome, and thanks for responding.


Currently doesn't work for me. The error is: The code execution cannot proceed because CNCS32.dll was not found. Reinstalling the program may fix this problem.


Ahh, yes I recognize that problem. I'll update the game to include CNCS32.dll--It's a common file used by ClickTeam products back in the day.

Thank you for telling me!