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shoot quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sensory | #97 | 0.816 | 1.333 |
Execution | #97 | 1.021 | 1.667 |
Metroidvania | #97 | 1.021 | 1.667 |
Enjoyment | #98 | 0.816 | 1.333 |
Overall | #98 | 0.919 | 1.500 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
unity
Team/Developer
Banazir
External assets
Platformer Tilesets Bundle 16x16 Pixelart off the unity asset store
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Comments
It worked for me, I played through the end. It's pretty short but I think you have the right idea of what makes a metroidvania. I would've liked to see more puzzles and platforming segments. There wasn't much feeling of tension because if I died I would immediately respawn nearby. There were some collision problems running along the ground too, as if the character was colliding with the sides of the floor tiles.
It does not work :/
did you unzip the file