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The Central Island's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #27 | 2.932 | 3.167 |
| Graphics | #44 | 2.160 | 2.333 |
| Polish | #46 | 2.006 | 2.167 |
| Gameplay | #50 | 2.160 | 2.333 |
| Theming | #55 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
Novice
How does your game relate to the theme?
You need to keep a flame going during the night to avoid the monster and the character finds his "flame" as he escapes the safety of the village and starts exploring
Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1mDBFOGJa2iwyKbFTJmko58POiXmOMsFxJIWtceGqfSc/edit?usp=sharing
How many team members does your team have in total?1
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Comments
Fun game but with some bugs, sadly!
Love the idea, enjoyed sailing the boat, it felt like driving a car in some simulator games, hahaha...
Would have loved if there were sprint and jump features in the game!
"Some bugs" is an understatement ๐ญ. To be honest, i don't know why i didn't add jumping and sprinting because i definitely thought about it. I will for sure add those at a later state since i want to continue developing the game after the jam. Thank you very much for your time and feedback!
Its a cool idea but the scope was too big, its a shame there isnt much to do
Sadly i realized the scope problem 2 days in, so i did what i could with my limited time and knowledge. Hopefully i'll do better next time thought! Thank you very much for the feedback!
Nice idea and a really interesting concept! I can see the potential. It's a bit of a shame that there isn't much to do yet, though. It would have been really cool to have mechanics that prevent the player from walking underwater, forcing them to use a boat to travel between the islands.
But for a game made in just 3 days, it's already a great job. I'm looking forward to seeing a more developed version and testing it again if you decide to continue working on it. (And I really think you should cause you can do it!)
Thank you very much for your kind words and feedback! Because i really like the idea i will definitely work on it more and hopefully end up with a much more complete and polished game. Thank you very much for taking the time to play and commenct!
I can see the concept of exploring the different islands and seeing all the cool structures and items. For a 3-day game jams and game jams in general, I always think it's best to think about finishing the game at least a day before, which means to always scope smaller than you intend! You have a knack for game ideas; I would love to see further development on this game and your future games as well!
Thank you very much for the advice! It's my first jam and the scope was way better than it should had been, hopefully i'll do better next time. I will definitely update the game after summer because i like the idea and i think it has potential. Again, thank you very much for taking the time to comment and give me advice!