Thanks a lot! We really appreciate it. Glad you liked it.
Tazou317
Creator of
Recent community posts
Very original graphics for this jam! I really like the black-and-white art direction. The overall atmosphere is very well done, and the footstep effects are extremely satisfying.
The only thing that bothered me a little is that the wind sound doesn't seem to be a properly worked loop, and it became a bit stressful after a while. Other than that, it's a really good game with great mechanics. Nice work!
Too much reading for me! I honestly couldn't read everything, but I can see that writing so many dialogues in such a short amount of time must have been a lot of work, so congratulations on that. I really loved the drawings, and the music during the mini-games was great. It really made me want to play along with the rhythm.
Overall, it's a good game with a lot of effort put into it. (I skipped a lot of the dialogues, sorry! 😅) Great work!
OMG, this game is so refreshing! It reminds me of those old games with simple mechanics that you can play for hours without getting bored. I absolutely love that retro gaming vibe. I had so much fun playing it! It really stands out from the other games, and it was such a nice change of pace. Thank you for such an enjoyable experience,
That was so intense! 😂 I absolutely loved it. The gameplay, the puzzles, and the graphics were all great, but the sound design was definitely my favorite part. It really creates an amazing atmosphere.
I also really liked the little journal you can read at the beginning. It adds a nice touch and helps set the mood.
Overall, it's a beautiful game. Congratulations to the whole team, and great work!
First of all... I hate you all. 😭 You really scared me! I wasn't expecting that at all. ( I don't actually hate you! hhahah😂). I loved the gameplay, and the graphics are beautiful. The idea of rubbing two stones together to create light is really original, and I thought it was a great mechanic. The only small issue for me was that the light runs out pretty quickly, so I ended up in complete darkness quite often. Also, the text might be a little too small to read comfortably during gameplay. Other than that, I honestly loved it. It was a really great experience. Great job!
Very good game! I really liked the transition from the 3D aesthetic to the 2D one. The graphics are simple but well made, and the gameplay is really interesting. The puzzles are fun and enjoyable too.
I really couldn't figure out how to match the spark and the lighter in that level. It was kind of hard... or maybe I'm just too dumb? 😅 Other than that, I really enjoyed what I played. Great work!
Very cool game! The graphics are nice, and I really like the sound effects. The more devices you plug in, the noisier it gets, which is a really cool idea.
I think there's not enough time to restore the power and explore the house. There also aren't always enough power strips, and when the power comes back on, everything gets unplugged, so you have to start over with very little time left. And maybe adding a timer and a progress bar to show the power goal would make the game easier to understand.
But overall, it's a really fun game with a great idea, especially for only 3 days of development. Great job! I really enjoyed it
The graphics and gameplay are really nice, and I really liked the physics-based concept. It's a great idea!
That said, I think the mechanics could use a bit more polish. It's quite difficult to manage the rotations, and it's not immediately clear what you're supposed to do at first. Adding a few more instructions or hints at the beginning would help players understand the game more quickly.
Overall, I really enjoyed it. Great job!
A very interesting game! The graphics are really good, and the gameplay is very promising. The sound effects are a nice addition and fit the game well.
If I had one suggestion, it would be to provide a bit more guidance about the items you can buy and select on the side. Without any explanation, I found myself just clicking on everything. It would also help to make the final objective a little clearer.
Other than that, it's a great clicker game with a really good concept. Well done!
Ohhhh, this game is so nice! I found it really cozy, and I absolutely loved it. The gameplay is very interesting, and the puzzles are really well designed. The graphics are beautiful as well. The little flame is so cute, and the sound effects fit the overall atmosphere perfectly.
If I had one suggestion, it would be to add a button to restart the level when you're completely stuck. I also noticed that the music doesn't loop.
Other than that, it's a great game. Congratulations to your whole team, and well done!
OMG, this game is so good! I can totally picture it as a full release, it's already so addictive. I really enjoyed the level mechanics, the music fits the game perfectly, and the graphics are very nice. I also loved the way you recharge your spark, and the glass mechanic to protect it is such a great idea. It actually reminded me of the glass dome protecting the rose in The Little Prince, which I thought was a really nice touch. The lighting is beautiful as well.
I also loved the little animation at the end, haha!
I really hope you'll continue working on this project and turn it into a full game because it has so much potential. I could easily see it becoming a polished, high-quality game. Amazing work!
First of all, I absolutely loved the music! I kept listening to it for a while, haha. While playing, it made everything feel so intense, I was completely focused. I even made it all the way to the end on my first run, yay!! 🎉
I just loved it. The sound design is seriously impressive and one of the best I've experienced in this game jam.
The graphics look great, the level design is fun, and the whole game feels really polished. Amazing work!
Nice idea and a really interesting concept! I can see the potential. It's a bit of a shame that there isn't much to do yet, though. It would have been really cool to have mechanics that prevent the player from walking underwater, forcing them to use a boat to travel between the islands.
But for a game made in just 3 days, it's already a great job. I'm looking forward to seeing a more developed version and testing it again if you decide to continue working on it. (And I really think you should cause you can do it!)
We're really glad you enjoyed the graphics, sound, and overall atmosphere. 😊 We agree that the gameplay could use more content, and it's definitely something we'd like to improve if we continue working on the project.
Thanks for pointing out the music loop bug as well! we’ll make sure to look into it.
Really appreciate you taking the time to play and share your thoughts!
Nice gameplay and level design! The graphics and colors look great, and the idea of having the spark stay lit is just brilliant. The sound effects are also well done.
However, I think the game would benefit from some overall background music. I also found the movement sensitivity a bit too high. The character keeps sliding after releasing the button, which makes it difficult to stay on platforms because it doesn't stop as quickly as expected.
Other than that, great work and very original!
I couldn't really figure out how to play the game. I think I'm supposed to make the TNT explode to open the door, but I couldn't understand how to do it. Every time I tried to place the TNT and move away, I would just pick it back up immediately. Maybe the game needs a bit more explanation or instructions (or maybe I'm just too dumb, haha).
Anyway, the sound design seems pretty nice. The graphics could use a bit more polish (I only managed to play the first level, so I couldn't see the rest), but the idea is quite original and definitely has a lot of potential to be developed further. nice work
I really loved the idea of the spark inside the robot. The game mechanics are great, and the movement feels very smooth. The graphics are also beautiful, and I especially liked the background parallax effect, it makes the environment feel much more alive. The only thing I would suggest is that the background layers might be moving a bit too fast compared to the player and the foreground. I also think adding some background music would make the experience even better.
Keep up the amazing work!
The main menu could use some more guidance. It took me a while to find the button, haha. After that, I couldn't figure out the dream code. I tried everything, but there were no indications, so I wasn't sure if I was doing the right thing or not.
Other than that, the drawings are really cute, and I think the idea has a lot of potential!
The visuals are nice, and I really liked the sound design as well. The gameplay is well thought out, but I found it a bit difficult to understand what I was supposed to do, or rather, how to do it. I think the game could use a bit more guidance. I couldn't figure out which tools I was supposed to use, and I didn't even make it past the tutorial, even though that's usually the part that should explain everything.
But overall, though, it's already a lot of impressive work for just 3 days!
I really enjoyed the overall concept and atmosphere, it has a lot of charm! The visuals are well made, and the gameplay is interesting and engaging.
I have to admit the puzzles were a bit too challenging for me. A few optional hints for players who get completely stuck would make the experience even better.
Overall, I had a great time playing.😄

