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Zen Samurai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #46 | 2.750 | 2.750 |
Polish | #67 | 2.250 | 2.250 |
Overall | #88 | 2.250 | 2.250 |
Graphics | #95 | 2.250 | 2.250 |
Gameplay | #98 | 2.000 | 2.000 |
Theme | #114 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
When I thought about flow I thought about "getting in the zone" like a writer that just got in the "flow" and keeps on writing. That's why I felt like a precision type of game would be appropriate. You have a zen power bar which gets you more points the more you strike correctly.
Specify any and all pre-made assets in your submission.
The font for the "Zen Power" - Retro Pixel Cute Mono.
How many team members does your team have in total?1
By submitting, you agree to all the rules listed.
I/We agree
What category are you in?
Novice
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Comments
Good concept, but hard to play because of enemy spawning left and right at the same time.
Great concept, but really hard game play. Could only fill up to 3 bars in the Zen Power. Haha. But great job and keep up the good work!
thanks for the feedback!
Very difficult. The fact that enemies still approach while you are “dueling” with a single enemy makes it virtually impossible. That is besides the two points below by DemonsAteMySandwich.
yeah, a bunch of my friends said the same thing, I actually thought it’s better by letting them approach you while you’re already dueling an enemy, i wanted to go for a more difficult game.
I’ll try to find a better balance between difficulty and fun with my next game, thanks for the feedback!
Fun little game. I like the timing aspect when fending off the enemies, and I love the "ENTER THE ZEN" voice-over lol.
My biggest tips are:
- Sometimes, enemies spawn on both sides almost simultaneously, making it impossible not to get hit by at least one of them.
- The window of hitting the enemy when they're walking towards you could be just a bit bigger imo.
- The music doesn't loop properly, which is quite jarring.
thanks for the tips, really appreciate it! i think you’re right about all 3 of the points you’ve mentioned.
The loop I used for the main theme could’ve been a lot better especially cause I’m actually ok with making music but i was so tired. I’ll try to do better next time and hopefully come up with a more polished game by the end of the jam.
thanks for taking the time to give me feedback!
really unique!! good job :3