Interesting little prototype. I was pretty lost and wasn't sure what to do. There wasn't anything signaling that it needed work and when the Timer reached zero, it said the game was won even though I did nothing. It was neat using the elevator to get around the mech and explore the parts. Would love to see this expanded more. Seems a bit inspired by Among Us. Might be cool to add damage to repair or nanobots to exterminate.
Play game
Inside the Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #72 | 2.988 | 3.571 |
Visuals | #100 | 1.912 | 2.286 |
Overall | #104 | 1.673 | 2.000 |
Fun Factor | #107 | 1.315 | 1.571 |
Audio | #107 | 0.956 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Team of two
Did you use any third party assets, if yes what assets did you use?
We made our tilemap asset with other one as a reference
Did you choose from one (or more) of the optional secondary themes?
"Signal Failure" just for tiny bit of plot, so almost no.
Does your game contain 18+ content (Nudity, Gore, Language)?
No
Leave a comment
Log in with itch.io to leave a comment.