Play Inhabited souls
Armored Souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #45 | 2.846 | 3.000 |
Visuals | #53 | 3.162 | 3.333 |
Overall | #79 | 2.635 | 2.778 |
Fun Factor | #84 | 2.214 | 2.333 |
Originality | #93 | 2.635 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video GAME
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Yes: Textures from AmbientCg, TilingTextures, Freepik, The LPC; Audio from Youtube Audio Library, Fonts, Maiko Hata, V. Sarela
Did you choose from one (or more) of the optional secondary themes?
Diplomat
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
This game has a really immersive and eerie atmosphere. I was a little lost in the city navigation-wise. I think I'd prefer to see enemies scattered about rather than in large bunches. Overall, it was very well put together.
Thanks! Yeah I agree, I just didn't have much time to code proper AI, as I started the jam quite late, either ways, I liked working on it, might work on it more.
Very cool game! As others have said, it's pretty difficult and i didn't feel like i did too much damage. The monitors also feel a bit small, but i love how the cockpit view looks overall. Good job!
Happy you like it! Yes, many have said difficulty is high, that's why you can't be your own game's tester, hahaha.
Neat little mech warrior style game. I liked the art for the game. The turning speed and acceleration are a bit low as are the weapon ranges. I'd like to see more enemy AI rather than walking in the same pattern. The back cam is really neat and I haven't seen that before. Not sure but my audio wasn't working.
Thanks for criticism! Yes, friends who tried did complain about the acceleration and range, same for AI, but as I started a week late, I didn't have time to do proper AI. Fortunately, I quite liked working on this, and I might rework some stuff for a full game. Regarding the audio issue, I have a theory that maybe you have multiple outputs and the game is trying to output to somewhere different. I haven't changed any of the output preference, so it defaults to the system default, possibly in a future update I will give the option to output to preferred audio device.
Was sadly a bit confused but the mech interior looked fantastic. Sound design and voice acting was equally as fantastic.
Yes! I unfortunately didn't do a good job to include a proper tutorial as I started late. I did get complaints that the game was a bit hard, and I am planning on updating the game, I quite liked working on it. Thanks for the criticism, and thanks for trying it!