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A jam submission

Armored SoulsView game page

Inhabited Vessels
Submitted by Abdellah (@KingDrofD) — 2 hours, 36 minutes before the deadline
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Play Inhabited souls

Armored Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#452.8463.000
Visuals#533.1623.333
Overall#792.6352.778
Fun Factor#842.2142.333
Originality#932.6352.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video GAME

Was your game made solo or in a team?
Solo

Did you use any third party assets, if yes what assets did you use?
Yes: Textures from AmbientCg, TilingTextures, Freepik, The LPC; Audio from Youtube Audio Library, Fonts, Maiko Hata, V. Sarela

Did you choose from one (or more) of the optional secondary themes?
Diplomat

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Submitted(+1)

This game has a really immersive and eerie atmosphere. I was a little lost in the city navigation-wise. I think I'd prefer to see enemies scattered about rather than in large bunches. Overall, it was very well put together.

Developer

Thanks! Yeah I agree, I just didn't have much time to code proper AI, as I started the jam quite late, either ways, I liked working on it, might work on it more.

Submitted(+1)

Very cool game! As others have said, it's pretty difficult and i didn't feel like i did too much damage. The monitors also feel a bit small, but i love how the cockpit view looks overall. Good job!

Developer(+1)

Happy you like it! Yes, many have said difficulty is high, that's why you can't be your own game's tester, hahaha.

Submitted(+1)

Neat little mech warrior style game. I liked the art for the game. The turning speed and acceleration are a bit low as are the weapon ranges. I'd like to see more enemy AI rather than walking in the same pattern. The back cam is really neat and I haven't seen that before. Not sure but my audio wasn't working. 

Developer(+1)

Thanks for criticism! Yes, friends who tried did complain about the acceleration and range, same for AI, but as I started a week late, I didn't have time to do proper AI. Fortunately, I quite liked working on this, and I might rework some stuff for a full game. Regarding the audio issue, I have a theory that maybe you have multiple outputs and the game is trying to output to somewhere different. I haven't changed any of the output preference, so it defaults to the system default, possibly in a future update I will give the option to output to preferred audio device.

HostSubmitted(+1)

Was sadly a bit confused but the mech interior looked fantastic. Sound design and voice acting was equally as fantastic.

Developer

Yes! I unfortunately didn't do a good job to include a proper tutorial as I started late. I did get complaints that the game was a bit hard, and I am planning on updating the game, I quite liked working on it. Thanks for the criticism, and thanks for trying it!