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A Mazing Trace's itch.io pageJudge feedback
Judge feedback is anonymous.
- This is a fun mechanic that takes advantage of VR space in a really interesting way. I like the way that you showed the possibility for this to expand in a way that could become more challenging over time (ie. introducing obstacles that distract the player and make it difficult to retain a sense of where the flags were). I think one thing to focus on in a potential future build-out is how to make the player's success more visible to them: both in terms of increasing score, and in a "ghost" impression of the actual flag placement versus where the player placed it. It could also become more interesting with a multi-player mode.
Team Name
Derivative Daydream Machine
Project Video
https://www.youtube.com/watch?v=xa8u-W20bu0
Team Emails
ddmckendrick@gmail.com
Packages and/or Technologies
Unity
Unity XR interaction toolkit
Cartoon Anime Stylized HDRI skybox pack [FREE]
PBR Textures from freepbr.com [FREE]
Description
Pretty basic game, playing with spatial memory which i thought would be interesting in vr. Basically the player has to remember where flags are in the enviroment and then navigate over and place a marker where they think the flags are. Scores are calculated based on the distance from the actual location. Player stats are saved per level, and getting a high score allows you to advance to the next level.
The zipped release file should run on windows computers using and oculus rift or a quest in link mode.
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Comments
Nice and simple :))