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ScubaTography's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #28 | 3.608 | 4.167 |
Enjoyment | #37 | 3.175 | 3.667 |
Presentation | #44 | 3.320 | 3.833 |
Overall | #47 | 3.248 | 3.750 |
Use of the Limitation | #65 | 2.887 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 (SimonStache)
Software used
Unity
Use of the limitation
This game is about the sealife (life) and you also have applications on your phone (Multiple Applications)
Cookies eaten
I have no idea (maybe 2 or 3 idk)
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Comments
Nice Game
I loved playing the game. I think it's a very good idea from the base, using both the theme and the limitation very well. For now, for me, it's the winner of the jam. I don't know if you modeled and rigged the models but if you did, it's amazing that you did it in a week.
Thanks! Your game was also great! And no, I didn't model anything for this game, but it was still a lot of work for a single week, that's for sure.
Nice and chill, maybe could have used some polish looks-wise but everything else was great. The seaweed and clownfish somehow were able to allude me so I didn't finish it lol.
Was like if Pokemon Snap and one TouchPool minigame from Animal Jam mixed into one, really good concept.
Thanks!
really chill and relaxing exploration game, loved the music
Thank you!
Cool little game! I think you missed putting an invisible ceiling so the player doesn't escape? Or is that intended? I was also only able to pick up a single rock, it wouldn't let me pick any more rocks afterwards
It seems that I disabled the ceiling by accident, I'm sorry! Idk what happened to the rocks though...
great idea, and well put together! I had a bug where once I snapped a picture of a stingray it wouldn't log any more creatures afterwards, it always assumed each new picture was still a stingray