This was really fun! Definitely could be made into an addictive phone game. Really nice work! :)
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Glorb Lost in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 3.800 | 3.800 |
Concept | #12 | 4.000 | 4.000 |
Overall | #30 | 3.550 | 3.550 |
Use of the Limitation | #33 | 3.300 | 3.300 |
Presentation | #58 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Max Schafer, Liam Carroll
Software used
Unity
Use of the limitation
UI Cheat Console Commands
Cookies eaten
A whole pack of Chocolate chip
Comments
This game reminds me of mini jam 84!The limitation in that jam was that the player is tied up with the amo.Anyway the concept was pretty unique!
I actually like how you were creative with the health mechanic, it makes the game stand out for sure! It feels really polished and smooth to play which is great!
I feel like mechanically this concept has a lot of potential and I realize if you had more time you would probably expand on it and add more levels. The other thing I felt like I'd say is that because of the simple and effective controls this would probably be a good project to port over to a mobile app if you continue to work on it after the jam!
Great concept and game! Game On!
Okay that's a really cute/simple mechanic that is fun and unique. Punishment for dying seemed a bit harsh, but other than that, wonderful job!
I think my favorite part is that your health is used for everything, and that forces you to think about how you want to grapple and shoot. Good work!
We wanted to create something similar, but could not because of a lack of technical knowledge. Nice to see the concept created in a nice way!
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