A platformer game where you can summon companion and stuff? I love it! I think need a little bit more polish on the velocity and acceleration for airborne movements. Other than that, this is a good submission. I had fun with it, good job!
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Lotus Force: Shadow Hunters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #33 | 3.000 | 3.000 |
Engagement/Fun | #43 | 2.700 | 2.700 |
Magical Girl Concept | #45 | 2.800 | 2.800 |
Gameplay Polish | #48 | 2.200 | 2.200 |
Overall | #54 | 2.486 | 2.486 |
Audio | #55 | 2.300 | 2.300 |
Originality/Creativity | #59 | 2.400 | 2.400 |
Aesthetics | #63 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
The heroes use weapons created by magical energy to fight enemies. Yuna has a double jump, Akari has super speed, and Meiko has super strength.
Which theme(s) do you pick?
World Vanquisher, Grievous Lady, Unknown X, Freedom Dive.
How does your game fit those theme(s)?
The heroes vanquish evil, the main villain is a grievous lady with an unkown past, and the heroes' goal is to free her heart.
Were the assets for your game made during the jam? Elaborate as you see fit.
I made most of the sprites during the jam. Some are from my old Scratch projects, and the music is royalty free from machinimasound . I commissioned the title and character art from a friend. The code was completely made up on the fly.
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