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We will be attempting to form a group to play together Nov. 13th (today) at 9PM EST. Please reply to this comment or contact me through the Micro Jam discord if you'd like to join.
Cool game, should play it in multiplayer to get a better idea.
If you're still planning to group people and time permits I'll join.
Planning to form a multiplayer lobby at 9PM EST tonight if you would like to join.
which network did you use for Online ?
I'm using Godot's WebRTC high level multiplayer API & a basic template project I made that uses WebSockets to connect players to lobbies. It's fully peer-to-peer after the lobby host presses start game.
This is a cool concept. I did play it solo just to get the idea, so I'm sure i'm missing a lot of the experience. It would be cool to have some background music, and it wasn't immediately obvious that touching the portal changed who can score, though that mightve been more obvious playing with other people. Overall, great job!
I can definitely see how some in-game instructions for using the portal would be very beneficial. I'd like to try to get a group of the jam participants together to try the game at some point. I'll likely try in the jam's discord tomorrow.
Anyway, thanks for the feedback!
I love the idea, but when I played there were 12 balls in one side and 8 in the other. I don't know if this is a bug or if I'm not understanding the game mechanics. Overall, great job!👌🏼
Woah! Haha! That would be a bug I have not seen yet. If I had a bit more time, I was going to make the balls spawn in every 5 seconds. Anyway I appreciate the bug report and the kind words. Thanks for playing!
it ok
Thank you for the feedback! What would you like to see added or improved in the game?
you can make plr slowr and less floty
I can definitely try. I'll tweak the speed & acceleration variables.
nice