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DON'T WORRY, AND TAKE A DEEP BREATH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #57 | 3.062 | 3.750 |
Creativity (how unique or innovative was this experience?) | #73 | 2.654 | 3.250 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #81 | 2.518 | 3.083 |
Theme (how well does the game fit the challenge theme?) | #97 | 2.654 | 3.250 |
Overall | #100 | 2.558 | 3.133 |
Implementation (rate the game's overall stability and functionality) | #204 | 1.905 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
1143300981;q925640437;nmbzdwss;Corn Snake;JanZvan
Team Name
Digital Miracle
How does your game fit the theme?
Our game simulates tense moments in life, please take a deep breath to complete it.
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Comments
I like that everything was a high stress environment since it helped each puzzle fit the theme of taking a breath. The games in each level were fun and the puzzles were well designed. And the art direction!!! Good lord this looks beautiful!
There was no through line connecting each level. I suggest setting up a narrative to make it not just a random assortment of time sensitive puzzles and instead a group of connected puzzles that needed to be solved in order to achieve a greater goal. Also, surgery is more high stakes than archery, so the order of levels seemed off. Surgery should be the final level. Something as simple as the player character is student in a elite private school that trains kids to be doctors and today is their big test. The maze is them getting to their class. Not sure how to work in archery, but you get the idea.
There also isn't much of a through line for the theme. If the game is about perspirations and staying calm, then include that shaking feature in the maze level in every level of the game to show that player characters nerves.
Also, the levels took a long time to progress, specifically level 1. Maybe consider lowering the time between start of the game and when the book comes up.
Overall great looking game and the mini games were both challenging yet beatable. Well done!!!
I like that everything was a high stress environment since it helped each puzzle fit the theme of taking a breath. The games in each level were fun and the puzzles were well designed. And the art direction!!! Good lord this looks beautiful!
There was no through line connecting each level. I suggest setting up a narrative to make it not just a random assortment of time sensitive puzzles and instead a group of connected puzzles that needed to be solved in order to achieve a greater goal. Also, surgery is more high stakes than archery, so the order of levels seemed off. Surgery should be the final level. Something as simple as the player character is student in a elite private school that trains kids to be doctors and today is their big test. The maze is them getting to their class. Not sure how to work in archery, but you get the idea.
There also isn't much of a through line for the theme. If the game is about perspirations and staying calm, then include that shaking feature in the maze level in every level of the game to show that player characters nerves.
Also, the levels took a long time to progress, specifically level 1. Maybe consider lowering the time between start of the game and when the book comes up.
Overall great looking game and the mini games were both challenging yet beatable. Well done!!!
I really like the art but in level 3 the screen went black and didn't returned to normal.
Cool minigames! Art and music feel unique and go well together. In the "tumor" and "archer" challenge if I failed the screen went completely black end never returned. Thank you for the experience
I got to the fourth minigame, but my screen got black and didn't came back from it. Idk what I'm supposed to do. But I liked the minigames. I could play more of the second one. You guys could make it multiple stages of the same minigame. :D
Please vote for us.(づ ̄3 ̄)づ╭❤~