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A jam submission

Graveland: The Nightmare AbyssView game page

Submitted by PoisonousWhisp — 13 hours, 7 minutes before the deadline
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Graveland: The Nightmare Abyss's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay (how good was the user experience, game design, narrative, etc?)#1721.9761.976
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#1832.0952.095
Implementation (rate the game's overall stability and functionality)#1942.0242.024
Overall#2081.8481.848
Creativity (how unique or innovative was this experience?)#2191.6671.667
Theme (how well does the game fit the challenge theme?)#2511.4761.476

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
PoisonousWhisp, Skjimoin, GayotryToma, gravity7, mahi-chan

Team Name
Grimcore

How does your game fit the theme?
In the game, it's a bit scary for the protagonist to fight with all of the enemies alone. So, she needs to take a deep breath before all of these start. This is how we fit the theme.

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Comments

Submitted(+1)

I can tell there was a lot of ambition behind this project! The scythe and bow are excellent weapon choices, although I do wish they were a bit more powerful. Additionally, it would be great if attacking while moving were possible. But aside from these suggestions, I thought it was a great entry for the jam!

Developer

Thank you so much. ❤

Submitted(+1)

Good music, and the 3D models were well done

Developer (1 edit)

Thanks. ❤

(+1)

LOL, the music is super loud and scary. The gameplay needs more polish. I like the camera switch from third to first person while aiming (makes me feel more scared about my surroundings), but wish the combat was deeper. Currently not very fun :/

Developer(+1)

Yeah. we couldn't do everything we planned and also couldn't polish it. There are some issues.  Thank you for your feedback after playing the game. 😄

Submitted(+1)

Music was intense, I think it would have been cool if 1st / 3rd person mode was a toggle, other than that Great Job!

Developer

Thank you. ❤️