:D I laughed a bit after the intro ended "Johnny is very sick" and the first thing you get is weapon to aim at your friend. I'm glad the game wasn't actually about executing Johnny, although unfortunately, I wasn't able to save him either. The retry all the way from the main menu was a bit tedious, but the controls feel really responsive and the environment is well made. It would have been nice to have a jumping feature and more toxic-free zones, but overall, I appreciate the ambitious concept. Good job
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Escape The Pain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #235 | 1.650 | 2.333 |
Creativity (how unique or innovative was this experience?) | #259 | 1.257 | 1.778 |
Theme (how well does the game fit the challenge theme?) | #267 | 1.257 | 1.778 |
Implementation (rate the game's overall stability and functionality) | #271 | 1.179 | 1.667 |
Overall | #273 | 1.289 | 1.822 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #277 | 1.100 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
A.Nasser
Team Name
A.Nasser
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