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A jam submission

BreathAndFightView game page

A Simple Game
Submitted by Magosogold — 14 hours, 55 minutes before the deadline
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BreathAndFight's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay (how good was the user experience, game design, narrative, etc?)#2910.8162.000
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#2950.5441.333
Theme (how well does the game fit the challenge theme?)#2960.4081.000
Implementation (rate the game's overall stability and functionality)#2960.5441.333
Creativity (how unique or innovative was this experience?)#2960.6801.667
Overall#2960.5991.467

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
Hang Zhang:wsnd333/ChengZheng Xu:nsnw88

Team Name
HardcoreKuruC

How does your game fit the theme?
Our group's original intention was to use the game to calm players down with deep breathing before continuing the strategy. On the other hand, in the game, deep breathing is expressed by stopping shooting, otherwise continuous shooting will only cause your trajectory to deviate and you will not hit anything.

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Comments

Submitted

Interesting take on Breakout. Stage1 song absolute banger! I tried all levels to hear the songs, but finished only one stage since it got a bit too slow close the end, and I felt like I had not much control and some bullets just went over the ball. Overal unique experience. Keep on inventing and exploring!

Submitted

The main idea is kinda cool, but can be better executed. I don't think it was a bug, but something prevented me to hit the ball when it's far up in the map. Also the font is a little bit overwhelming, hard to see.