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NIDL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #106 | 3.488 | 4.111 |
Audio | #167 | 3.206 | 3.778 |
Overall | #167 | 3.441 | 4.056 |
Authenticity (use of resolution) | #189 | 4.243 | 5.000 |
Graphics | #244 | 2.828 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I worked alone, and I produced all of the games code and assets by myself. This was a very fun experience, and I look forward to potentially joining this jam next year!
Was the resolution a challenge?
I designed my entire game idea from the ground up focusing on the resolution, which lead to a lot of interesting design choices. For example, the player sprite is only 3x3 pixels, and I created the 3x4 font myself because I couldn't find a suitable one online. I also tried to condense information as much as possible; I find that a lot of games on pico-8 (which also has a small resolution, though not quite as small) are too busy and cramped, so I went with a minimalistic graphical style for my game, and I think it turned out well.
What did you learn?
I learned a lot about some Godot features I hadn't tried, especially with animations and saving and loading files. I also just learned a lot about myself and my own workflow, which is handy information for the future.
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Comments
Nice!
This is awesome! :D and with ghost replay its so good! I didn't realise turning made you accelerate until 3/4 levels in :') I wanted to post how many golds I got here but when I went back on none of my times were saved ToT Im just gonna guess it was none haha ^^ really good game!
Oh and the music is actually amazing :)
Thanks! Sorry about your scores not getting saved, I couldn’t figure out how to get that working in the browser within the time limit. Glad you liked my music too, I do my best!
Fun, simple! Pretty hard. It's fun to figure out how to get faster times.
Glad you liked it!