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A jam submission

Fantasy TacticsView game page

Tiny Tactics game prototye for LOWREZJAM 2020
Submitted by SlainteES (@slainteES) — 1 day, 5 hours before the deadline
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Fantasy Tactics's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#134.4574.457
Authenticity (Use of resolution restriction)#364.7144.714
Gameplay#1373.2573.257
Overall#1653.4573.457
Audio#3311.4001.400

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Solo... a hard one to be facing alone but quite happy with the results (even if it is not as complete I would like it to be). I would have loved to have a musician and another dev around

Was the resolution a challenge?
The resolution combined with PICO-8 limitations consumed a lot of my time... UI was particularly tricky as text is not a great option for the resolution

What did you learn?
Apart from the fact I am functional on 4h sleep and a lot of coffee I learnt I am extremely detail oriented (literally I could put hours on fixing 1-2 px in a sprite)... Also learnt that to face such a big project for a jam you need a team and distribute some of the load.

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Comments

Viewing comments 1 to 1 of 21 · Previous page · First page
Submitted

nice idea - and I also loved your graphics and the isometric choice. Game looks great :-)

Developer(+1)

Thank you Marco… it was by far too ambitious. I finally decided to stop squeezing things in… code starts to be hard to manage and some of the things I wanted to bring in required heavy refactoring. Too bad I could not bring the AI in, but in the remaining time if I tried to it would have been dumb as hell, so I preferred ppl can play against a friend and enjoy a better experience. Too bad for sound, but it’s not my thing :P and could not convince a musician to join the fray

Viewing comments 1 to 1 of 21 · Previous page · First page