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Is there a reason more Ren'py projects don't use the play in browser feature?

A topic by DinosourKisses created Feb 26, 2025 Views: 149 Replies: 1
Viewing posts 1 to 2
Submitted (1 edit) (+1)

I understand if it's a longer game or has quite a unique interface or coding it could be cantankerous to organise but they surely can't be all that hard? Like I see games with the ability to download them on android and you have to download two extra tools for that at least. So is it just not considered worth it? Is it better for me to avoid embedding my own games in the future? I also get that if it's a pay what you want situation then you want people to see that and not just the embed.

I'm just curious as I'm new to this and noticed that it doesn't seem to happen as often as seems logical but perhaps when more submissions come in I'll be proven wrong and it will be more popular.

Submitted(+2)(-1)

While there are some logistical issues at times (web browser saves getting eaten/progress lost on each update), I do agree I think it's quite reasonable and prudent to do so for shorter works, especially if they're free (you can already do pay what you want donations on those pages, albeit itch doesn't take you out of the way to see it).

I think it's mostly "laziness" and not enough of an audience bullying them for it like how they do in their demands for android builds.

It's not like those unique interfaces or code are always proper translated to android--some of them can get too many bells and whistles and the app will just crash, in my experience.

Long story short, go ahead and embed!