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A jam submission

World TotemView game page

Prevent the Demon from destroying the world!
Submitted by bibaleebu — 7 hours, 30 minutes before the deadline
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World Totem's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.6674.667
Fun#24.5004.500
Mechanics#34.1674.167
Overall#53.9173.917
Audio#53.8333.833
Bug Free#93.6673.667
Theme#182.6672.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Lost, but I liked the concept and the gameplay. Well done, it must have needed more than a decent amount of work for such a short time period.

Submitted

really cool game! A lot of stuff to do and while in the end, it is pretty easy to understand how to do it. The beginning is really tough is great to have this "now i get this" feeling. One thing: I am on  a laptop and I have heavy performance issues. In the beginning I had maybe 3-4 FPS and in the Endgame it was more one frame every 1-2 seconds. I am not familiar with unity, but I think things can get pretty out of hand performance wise. But the game itself is great and I would love to see some more content in the future!

Developer

I’m sorry to hear it was running slowly!  Would you mind sharing some specs about your laptop?  I haven’t had any issue with frames but I’d like to look into it and see if I can figure out out.  It’s as good a time as any to start learning how to optimize 

Submitted

i will not be defeated


Submitted (1 edit)

Cool game. A lot of content for a few days work. Made it all to the end even when it took me a couple tries. I guess the first buildings are neccessary to build in a specific order to not get broke. But once I figured that order out it was kind of straight forward.

I see that there is still lot of space for improvements but I really like the start. 



(Also I found a major bug: The sliders for the attack waves are enabled. So I could set my attacks to full every time I wanted and the enemies to the minimum so he would not attack :D )

Developer

Oh, crap, HAHA!  Whoops, time to get that fixed.  Thanks for the comment!