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why scary?

A topic by Vollgaser created Jan 31, 2024 Views: 169 Replies: 5
Viewing posts 1 to 3
(+1)(-2)

I have a huge liminal space asset area but no scary encounters whatsoever. so why demand this? stereotype bullshit?

Host(+3)(-1)

Horror and scariness is not demanded. We will give bonus points if the normal Liminal Space by itself is eerie and scary. We don't want the "Entity Bombing" or stuff like this. Scariness should be implemented carefully, as said before it often comes on its one through the nature of Liminal Spaces :)

The link to the jam's Discord server is not working. Can you please update it, so it is possible to join?

Host

I updated it yesterday, does it still not work?

Host

Try this Link then: https://discord.gg/h5TPNyvqeT

(-2)

Scary doesn't mean monsters and jumpscares every two seconds. A game or movie can be scary solely based on it's atmosphere. Of course it's usually better to include a monster of some sort because it's incredibly difficult to do without one, but it's still possible. If you don't want the game scary, then why are you in a liminal jam? The entire reason liminal spaces have resurfaced is because of liminal horror, which is also mostly based on atmosphere. Excited to see what you make, though. (if anything)