Are you familiar with Frank O'Hara? I posted Personism: A Manifesto in the community section, if you aren't, and I recommend just doing a google and reading some poems. It's good stuff.
"What's past is preface."
In some ways, this resembles my approach to like... "normal" games more than rpg books typically do. Just figure it out, you know? The people in this room are your friends, you do dope shit together all the time, here's some weird ideas about how to frame your awesome interactions in unexpected ways. That's the good stuff, the real stuff, of games.
It's amazing how intimate it is, putting the game between two specific people, and letting the assumptions of that relationship inform the assumptions of the game. There's so much that doesn't need to be explained, and the absence of the need for those things comes to define the game (probably in much the same way that it defines the friendship). Anyway, it's beautiful! Thank you so much for sharing it.
Comments
Oh, I'm hungry of some potato chips now.
I really liked reading your game, and was happy to readthis sentence:
But this isn’t a game about hating the other character, this is a game about coming to
understand one another.
This, really made me smile. Thank you (you and Rachel, even if you were writing for her)
Are you familiar with Frank O'Hara? I posted Personism: A Manifesto in the community section, if you aren't, and I recommend just doing a google and reading some poems. It's good stuff.
"What's past is preface."
In some ways, this resembles my approach to like... "normal" games more than rpg books typically do. Just figure it out, you know? The people in this room are your friends, you do dope shit together all the time, here's some weird ideas about how to frame your awesome interactions in unexpected ways. That's the good stuff, the real stuff, of games.
It's amazing how intimate it is, putting the game between two specific people, and letting the assumptions of that relationship inform the assumptions of the game. There's so much that doesn't need to be explained, and the absence of the need for those things comes to define the game (probably in much the same way that it defines the friendship). Anyway, it's beautiful! Thank you so much for sharing it.