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Rules clarification questions

A topic by shy created Sep 08, 2018 Views: 639 Replies: 8
Viewing posts 1 to 4

Hi again! I'm still very excited for the jam, but I wanted to ask some questions about the rules you're using for this one. I just now realized that a lot of my information was based on the rules of other, similar lewd jams, and I wanted to make sure I didn't break any of the rules here.

1) Can we start work before the jam begins? Other lewd jams did mention that you could start on assets as soon as the page was up, but I've seen many other jams say it's general purpose tools only until the official start time.

2) Is there a theme besides lewdness that will be announced when the jam begins?

3) Can we use existing assets from OpenGameArt that are public domain or free for commercial use in our games? I'm not the best 3D modeler but I want to make a 3D game, and there are some great modular environment kits on there that I've had my eye on.

Thank you for reading my nonsense! And I promise I'll try to calm down now... ">.<

Host(+1)

1) You can start before and the only reason I'm allowing that is because of the creators of previous jams are re-submitting

2)Play-ability: Being in a lewd game jam people tend to forget we're making games and not just Lewd or pornagraphic things. 

3)Yes, you can use existing assets although i would rather you use all original content

Thanks! Guess I'll get working on the art then. :3

I may have new 3D backgrounds if time permits or we get a 3D modeler for our team, but I actually want to finish my concept before Halloween, so I'm prioritizing the lewd character art for now. Just wanted to check and make sure that was okay.

And you are totally speaking my language with the play-ability thing. One of the best things about lewd games for me is that feeling of helplessness when you lose control of your character and just have to watch for a bit. That only works if the controls aren't frustrating before you lose control, and, you know, it's not just a slideshow of sexy art assets. I am all about dat gameplay, and I've been working on a combat design that takes strength away from your character as you go, which makes it harder for her to resist. Should turn out fun and also sexy if I do my job properly. :P

I wonder if there is a general rule page? Like what engines are allowed, what platforms are aimed for and what would be considered cheating.

Host

the only way to cheat is to steal someone else's game. this is a very open thing and i'd like to keep it that way by not confiding everyone to certain engines, maybe in the future but not now.

Thanks for clearing it up.

Sephrit, sorry to bother you again. Is it necessary to make a blog or development notice, or can we just upload it without any when done?

Host

it's fine i epect questions to happen since i don't flesh out all the rules in the first place but you can do either or since this isn't a super serious jam to me

Thanks again.