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A jam entry

MobiusView game page »

A fast-paced, twin-hand arcade shooter
Submitted by Pixel Orchestra (@pixel_orchestra) with 15 hours, 47 minutes before the deadline

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Please describe your creation.
A fast-paced, twin-hand arcade shooter

Programming language?
Unity3D C#


Matt (View their submission) · 342 days ago

Awesome space arcade shooter. The overall look is really clean & polished. I like the use of the minimal, semi-transparent hands. Being able to start the game simply by making the shooting gesture gives an immediate idea of the control scheme, which is nice. The shooting itself feels really nice and easy, the crosshairs work well. I think it would be cool if the dodging worked on a per-hand basis, allowing the user to dodge left/right/down (left only/right only/both dodge)? This could add some more skill to avoiding the incoming bullets.

Very cool experience, great work!

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