OMG someone voice-acted a jam game... I love it.
We need more of this in the world.
What was your theme you chose!?
You learn from ghosts to forge the sacred sword
Any obstacles you found while working that were hard to overcome?
- Making the game fun to play - It needs that "Umpff"
- Handling how to go from one layout to another, with the right objects intact.
Anything you had to ultimately cut from the game due to time or lack of knowledge?
- Graphics for the ground
- A proper ending to the game
- Graphics for the UI (That fits into the game)
- Better voice acting
- Features that evolved around what effect (corruption etc.) you had put on the humans.
Anything really cool you learned?
- That its a good thing to be better organised then I am :D
- Thinking ahead
- Spend more time on refining my idea, before starting to make it.
Do you think you will continue this project?
It was fun to make, but I got my main projects to work on atm.
OMG someone voice-acted a jam game... I love it.
We need more of this in the world.
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