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A jam submission

High-Calibre Vivid SimulacrumView game page

Knitweave Jam 4 Game Jam
Submitted by rainbowllama629, Abllwyd — 13 hours, 11 minutes before the deadline
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High-Calibre Vivid Simulacrum's page


CriteriaRankScore*Raw Score

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which themes did you weave together?
Artillery + Colour + Simulation

Any borrowed assets? Which asset(s) and who made them?
No, All created by Jordan

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“Sam Hogan”-esque, I like the visual style a whole lot!

The single jump feels good! But as others mentioned, the double-jump feels off, because either you’re falling (so the double-jump only slows down the descent) or you double-jump right after jumping (so you go really high!)

That is a quick fix; the real meat is the level design and the character charm you added! It put a smile on my face that you took the time to add an intro, tutorial, and dialogue. Great work!


Thank you so much ! We had a lot of fun trying to make the characters have well... character ! Im glad you had fun and that the game put a smile on your face honestly thats all i could ask for :)


Loved the art style in this game. especially the crt look . jumping felt a little off somehow but overall great .


Thank you so much :D 


Game looks nice and hits all themes
i had some fun doing a quick run

The movement is fine
Some spike placements are rather questionable, i wasn't too sure if the player can fit through the gaps

the double jump just feels weird (I just wanted to jump midair :/ )


Thank you so much for your feed back ! In hindsight id actually agree with you and if i where to go back and make the game (with my friend) there would definitely be some things I would personally change. Despite the problems I'm really glad you had fun :).