pretty fun concept, but i noticed some of the trajectory lines wouldn't really match up with what actually happened with the bullets. for example, if an enemy was really close to the wall, the bullets would just go straight through him without dealing damage, and the bullets seem to spread out further away than the indicator lines showed. Overall it's a fun concept though and thought it was pretty fun
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Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4 | 4.182 | 4.182 |
Overall | #7 | 3.727 | 3.727 |
Enjoyment | #12 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use existing assets (e.g. models, sounds)?
Yes
I used existing assets
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