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Unity and WebGL Sticky

A topic by IndieNick created Jul 21, 2023 Views: 600 Replies: 2
Viewing posts 1 to 3
Submitted(+7)

Hello fellow jammers!

Just wanted to make a quick post highlighting something that I saw alot in the recent GMTK jam. When you build for WebGL using unity your game (probably) wont run if you havent done the following:

Go to:  Edit -> Project Settings -> Player -> Publish Settings -> Compression Format and change it to "Gzip"

I'm not much of a discord person so if any of you are and feel like this could be valuable information for people there feel free to let them know :) (and if this shouldnt be a post but a comment somewhere else feel free to remove and redirect me)

Submitted

👍 Yep! My first build had the wrong compression format and didn't play on Itch. 🕹️

Submitted

Nhmm, my build runs successfully with gzip, or it’s on safari?