I unfortunately can't really give this a rating, since I haven't been able to actually play it, but reading through the PDFs, there are a lot of really cool ideas here. I love the idea of using a Kaiju as the map the players travel across, and having different parts with various terrain and skill challenges, all as players search for weak points. It gives a real sense of gargantuan scale. I also love the idea of a true/false rumour system players can uncover, and investigate for themselves. The lore and monsters described also sound really cool.
However, (and maybe it's just my lack of experience with any tabletop RPGs other than D&D) I don't fully understand how the rules of this game work, and how systems like stats, resting, and progression are carried out, Unless there's a base system on which this is built, I think it would be really beneficial to have sections added describing how the game flow works between the DM and players, and how to properly set up characters.
Anyways, all in all, great job on this!
Play adventure
Waves to be as Mountains for MÖRK BORG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #30 | 1.279 | 3.000 |
Originality | #31 | 2.132 | 5.000 |
Fun Factor | #32 | 2.132 | 5.000 |
Overall | #33 | 1.919 | 4.500 |
Visuals | #34 | 1.706 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Physical game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Art from Perplexing Ruins, Sverker Castillo, Shutterstock and Unsplash
Did you use choose from one of the optional secondary themes?
Medieval
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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