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A jam submission

Bee My HeroView game page

A fairy-tale adventure about a bee trying to save his wood from death.
Submitted by ickh — 7 days, 2 hours before the deadline
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Bee My Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#64.2004.200
Lack of 'Bugs"#93.6003.600
Enjoyability#93.4003.400
Overall#93.7333.733

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

We wrote something while playing your game here is our feedback!

First of all, the game is surely original and funny, bravo!
We really liked how you realized the menu, the power system, some of the puzzles and also the aesthetics.

The main imperfections are the following:

  1. Maybe, in the first part, there are too much dialogues. We ended up to asking ourselves: "Ok, when we start to play?". It's ok that you want to emphasize the importance of the theme, but try to shorten dialogues.
  2. We solved some of the puzzles going randomly... the fairy's clues are sometimes almost direct, sometimes a bit too vague. Yes, it's a puzzle game, you need to find clues and solve riddles, but in some parts the only thing you can do is try all the powers in every single suspicious place.
  3. We found some bugs, and one of them is really big D: 
    1. This is not a bug, but in the mines maybe it would be nice if the tracks changed graphics when the switch is pressed.
    2. Some of the bridges in the mines can be crossed from underneath. 
    3. In the Anvil to forge the Tool, there was a strange bug. We have placed all the items in the Anvil, the stars went down, then we used the earth power in the nearby rock. Afterwards, we could again put the objects in the anvil, so the stars went down again, positioning itself below the anvil. And you can continue doing this moving the stars lower and lower.
    4. I think that you already know this, but the Wind Power is unlocked before speaking with its spirit.  This caused us some problems, in fact we entered the cave of the spirit of the wind without knowing the password and locked ourselves irreparably at the gate. We also lost about half an hour of play because of this (a little bit our fault that we didn't save after the mines XD).

And that's our feedback! It took us 3 hours and a half to finish the game, we really enjoyed it and we think you can further improve the final version!

Developer

Thank you for the feedback!    I'm glad you enjoyed the game!

About the bugs...

3.1 I know, but I didn't find a way to make them look nice with just the standard resources. 

3.2 & 3.3 I need to check these!

3.4 This is not a big bug... it's huge! I forgot to turn off a test event and so half of the game is potentially ruined. I'm so sad...

Submitted

I really liked the gameplay elements, the water-fire interactions are the most interesting, sadly the wind is only the jump ability, too bad... Besides that, I enjoyed the different puzzles, expecially the carts one. I liked the idea behind the plot: the theme is awesome and highlights the problem of pollution in a wise way. 

Great job! :)

Submitted

Very good game, I love puzzle games. But you should lower the difficulty a bit.
I no longer knew what to do in the part of the piano and the circle that changes colors appeared. Then I suddenly press Q and I have the power of wind, I don't know if it was a bug.
The part of the mine and the car also took a while, not because I didn't know what to do,  just because I didn't know where the car will turn, then I understood about the levers directions.