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After rating feedback

A topic by Jiri Hysek created Apr 16, 2018 Views: 38
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Submitted (3 edits)


first of all I'd like to thank you all for your ratings and comments! 

I'm eager to participate in Ludum Dare 41, so I'd like to figure out, what should I do better next time. What was the most important thing that made my game less fun? 

My guess is that the game is too frustrating. Because of difficulty? And it was difficult because of...  controls? player movement?  level design? or lack of checkpoints? Or something completely different? 

I'd be happy to hear your feedback! The game I'm talking about:

Thanks a lot!

(btw. I uploaded post-jam version, with checkpoints a little more tuned movement and jumping and a few level design changes to make game less frustrating)