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Candle Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #78 | 2.000 | 4.000 |
Audio | #91 | 1.500 | 3.000 |
Gameplay | #96 | 1.250 | 2.500 |
Special Feature Implementation | #96 | 1.750 | 3.500 |
Fun Factor | #99 | 1.250 | 2.500 |
Overall | #99 | 1.458 | 2.917 |
Graphics | #110 | 1.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Player is trapped in another world, and his only weapon is his trusty candle, together with the candle he fights his way out
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Comments
Solid entry! I liked the variety of enemies. I'd have preferred a shorter candle cooldown, and I think it would have been much smoother if the hitbox of the player didn't fit the entirety of their sprite (restrict it to a square at their feet and make the head able to overlap the walls), would have felt more intuitive to how many other titles handle it. What I felt was missing was some upgrades to the candle! Faster shots, spread shots, smaller cooldown, stronger flame, stuff like that. ^^
good ideas, ofc i kinda rushed it, at first the upgrades was an idea, so was other stuff, but was cut short due to making it in time, ill see if i can remake it better sometime later, make it how i first wanted it to be yknow
Great zelda-like gameplay!