I think the art was really cool! Love the retro 3d aesthetic and the usage of the word dude felt very 80s
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Time Travelling Dude 3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #1 | 4.313 | 4.313 |
Overall | #13 | 3.200 | 3.200 |
Fun | #21 | 2.750 | 2.750 |
Theme | #23 | 3.563 | 3.563 |
Mechanics | #24 | 2.688 | 2.688 |
Sound | #26 | 2.688 | 2.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very interesting game ~
- There's no pause-button. This means there's no way to exit the game during playing it. You can't even exit in the main-menu. I have to kill this game manually through altF4
- You are shown that you use WASD and the mouse . . . but not what they do. By pressing both the left and right mouse-buttons at the same time I appear to rewind time (while the colours go apeshit). I don't know if this is intentional. And if it is, that should have been disclosed!
- The enemies seem very hard to kill. I can appreciate difficulty, but when you don't know if you have even hit an enemy, it can lead to the task seeming more impossible than it may actually be, leading to frustration. There aren't even any sound-effects to aid this. And I get it, not everybody was able to find a composer/SFX-artist in time (unless this game's tune was composed by somebody and not taken from somewhere else)
- The music is very bland. I know stuff like that is subjective, but . . . eh ~
/ Minor nitpick but instead of there being the "Start" because it says "Insert a coin", it should have had "Press (button) to insert a coin" text in it instead, of something like that. Another minor nitpick, if this is the first game/only one of its kind, why is it called "III/3" ? It may look cool in the title, but unnecessary
+ This game is visually very unique to most of the other entries! And the visuals are good looking even graphically, at that ~
+ This game is very stylish and fun
+ This game perfectly encapsulates the old arcade-y feeling!
+ All of the little touches like the Highscore-board and "Insert a coin" just sell me more on the arcade-flavour of this game ~
With slight quality-of-life changes, this game would be worthy of being an actual game/a sold title!
I struggled to actually hit the enemies because the laser would not shoot where my mouse was (it was lagging behind). A little hit feedback would add so much juice btw . The graphics look awesome, i love the title screen and the ingame look through the monitor, well done!
The game has highscores, but doesn't have a score system (funny), when you kill the monster there should be more visual effects like them exploding or something, the retro theme was nailed perfectly, there should be a quit button somewhere, overall, the dude did time travel all over them.
I love how the title says "Not a trilogy". That's funny. The gameplay was hectic and the warp mechanic was a nice surprise. I wish the environments would block the projectiles so I could take cover. Weapon and creature sounds would also have taken it up a notch. I really like the video screen effect!
I really like what you achieve with the aesthetics, it really grab my attention!
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