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A jam submission

GOLDBERG's Escape RoomView game page

Submitted by jolocansana — 3 days, 1 hour before the deadline
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GOLDBERG's Escape Room's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#74.3334.333
Overall#123.5563.556
ENJOYMENT/FUN#133.2223.222
CREATIVITY/INNOVATION#173.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you a GDFUNDA student?
Yes

Group Members :
CANSANA, JOSE LORENZO
JAMALUL, GABRIEL RASHEED
PE, SEAN MICHAEL
TENG, LANCE RICCO

Use of external Assets
Free PBR Lamps - New Solution Studio (Unity Asset Store)

PBR Cardboard Box - Crow Art (Unity Asset Store)

Industrial Props Kit - Universal Assets (Unity Asset Store)

Door Free Pack Aferar - Andrey Ferar (Unity Asset Store)

Concrete Materials [Lite] -Danil Piskor (Unity Asset Store)

Arnis Sticks -Stubenholzwurm (Unity Asset Store)

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Comments

The game was fun but could use some improvements. 

(1)Try tweaking the physics engine settings to manage collision detection with characters that have increased speed. I was able to fall out of the stage by walking through the corners of the walls.

(2) Try providing the users with an image of the objects they are trying to find. I found the arnis stick and pipe by chance, what I imagined them to look like was different from the actual game. 

(3) Make sure that the scripts/ui don't overlap. I managed to collect all items and click the button, but the ball didn't hit down the dominos on time so the timer ran out and it said "Game Over", but then after a few second the "You win" message appeared on top.

(4) Being able to hit around  small object like the boxes and cones upon collision would make it a bit more fun and realistic.

(5) Try implementing random spawn points for objects throughout the map.